![]() ![]() Playing this game is waste of time, the game that looks great on paper and few minutes in, but in reality its unplayable, broken beyond repair. cheats beyond tolerance, this game is unplayable. For those two facts, not having pause button in micromanagement heavy hectic game and A.I. cheating, its like you would play multiplayer game against hacker, just unplayable. The challenge is artificial in terms of A.I. It has no challenge, its just unplayable. Even on lowest difficulty, its merciless. Even before you are able to build first structure and train your first unit, he already has level 3 units and is already attacking you, thats how much he cheats. and its generally known that A.I in this game cheats, cheats mercilessly. you can imagine, its the nightmare of A.I. The second game breaking thing is that A.I is the worst and lamest A.I. Some early RTS dont have pause button, but for 2001 game not having functional pause where you issue commands, wich is hectic and about micromanagin units, this is the game breaker number one.all those great ideas just flushed down the toilet because you cannot even use them, because you dont even have time to do so or the fight will be over in matter of seconds. Now unto two WORSE THINGS in this game I have ever seen. On paper you have thousands of options but in reality, only two that are actually effective. Than there is premise that every unit is special and has its meaning.WRONG there are no tactics whatsovere, its just train level 3 unit with ranged units and thats the only tactic you need or find tactics that misuse bugs in the game. Lotus clan wich is literally UNDEFEATABLE, seriously they are overpowered too much, army of warlocks will annihilate anything, any "tactic" against them can be countered by having different troops, choose lotus clan and you will win. Wolf clan, never played them and never will, but they are easiest to defeat. You have serpent clan, strong but boring. ![]() The clans are nicely done, but UNBALANCED beyond redemption, you have goodie Dragon clan, weakest of all. Battle gears are finnally good idea, but some are usefull and some absolutely not. Maiming horses looks nice on paper, but when you play, its literally waste of time. Cross training units is fun from start, but it gets tiresome and again another chore in wich you cannot calmly pause and just send units to train in this hectic RTS where every milisecond is where AI trains 3 new units. For instance watering rice, for start its nice but after you find out that you cannot PAUSE, let me repeat this you cannot PAUSE IN HECTIC RTS, its just another annoying element you must watch. Live resource system, cross training units, battle gears, units countering units, good animations, graphics for its time, its hectic, it was fun.until you realise how butchered it is and how those revolutionary mechanics are in the long run one of the worst ideas I have ever seen. The game is interesting, its got good mechanics never seen, on paper. the list could go on forever, but this game trully is the WORST RTS of them all, its not even Real time strategy, its Real time micromanagement without pause button! Now let me elaborate my meaning. I love RTS, heck I am die hard RTS fan I played from AOE 2, all Total war series including shogun I, Starcraft, Dune, Sacrifice, Command and Conquer, Warcraft, Cossacks, Sudden strike, UFO, Blitzkrieg. For start I loved this game, heck I remember when I was alot younger and playing demo over and over again, everything was great, couldnt wait to buy it when I was older and had money.then I did and its one of the WORST RTS I have EVER played, I left the anger pass and after many years I tried it again and its even worse than I remember. For start I loved this game, heck I This is prime example of revolutionary ideas and mechanics get literally butchered up by execution. This is prime example of revolutionary ideas and mechanics get literally butchered up by execution. ![]()
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